Extratone

spectacle

by Ryan Dell

Unsolicited Creative Advice

Haha, hi, what’s up? I know I’m probably the 20th person to slide into your DMs today but I just couldn’t resist the ‘vibe’ on your profile. You have this alternative, quirky aesthetic, and I’m really into it. How do you even come up with your ideas? You’re a really special talent, I can tell.

Before I get into the main reason I’m sending this message — have you ever considered being a model? Not just an Instagram model, a real model. Like for a Vice marketing campaign or something. You have a really specific look and you might look good if you were photoshopped a certain way. (That was a “neg”, haha. It’s this gross pick-up artist technique, I would never do it personally but I can explain it to you in detail if you like.)

Okay, so, let’s cut to the chase. Why am I sliding into your DMs? The direct messages. The old inbox-a-roonie. Well, the truth is, I saw your work on social media, and it blew my mind. I mean, whoah, to do the work you do? You must really know how to use your Macbook. Not everyone can do stuff like that. I mean, I see a lot of work on the internet, but your art, wow, you’ve got some amazing stuff online.

You have real potential, you know that? But I don’t wanna see that potential go to waste. There’s room for improvement. I mean, your work is good, don’t get me wrong, haha. But I think we could elevate it, do you know what I’m saying? Together we could take it from about a 6 and lift it to a strong 7, possibly even 8.

Is it weird that I’m sending this message? I don’t want to be too pushy or anything! If these messages make you feel uncomfortable at any time let me know and I’ll stop. Just gimme a little heads-up and wave the white flag and these messages will come to a halt. No more messages — except for maybe one or two follow-ups where I try to clarify where I stand with you. Three, tops. No more than three messages to get me out of your hair. I might send a fourth farewell message, but that’d be the end of it.

The main point I have is about the way you write online. I mean, it’s good, but it needs some more formal structure. It’s not your fault, you just don’t know the convential rules of writing. You could be amazing if someone just showed you how to write properly. Maybe I could teach you how? Like, nothing too intense, haha, I just have some tips that might save you some time and improve your work. Like, did you know that you’re supposed to get up and walk around for 10 minutes every hour? And drink a couple litres of water every day.

Haha, I’m just trying to help! Doing this stuff could really help elevate your work. If you were a good writer instead of a bad writer, you’d be much more successful.

The other main point I have is about your photography. Now, honestly, it’s shit. Sorry to be so blunt but I’m just kind of a brutally honest person. Yes, it’s true, I’m only ever honest when it involves me being cruel and never when I’m being reflective or positive, but some people just can’t handle that. I think you can, though. You’re special. Us special people have to stick together.

Are you single? Haha, just kidding, you don’t have to answer that. Unless you want to. Then in that case I’d like you to answer it immediately.

So, with your photography, next time you’re taking a photo, just think to yourself, “Is this photo shit?”. Then, if the answer is yes, don’t take the photo. I personally don’t use this technique (unnecessary for me) but if you did it I think it would really improve your work. If you need some guidelines on what a good photo looks like I could send you a .zip file of all my Facebook cover photos from 2015 onwards and you can start from there, haha, they’re all pretty good. Maybe that would help you figure out if photography is a realistic career goal for you.

My last tip is more general. It’s a pretty good tip though, in my opinion: you need to try harder. I mean I like your work, but it just feels like you aren’t fully committed. Maybe you should quit your job? Then you’d have more time to spend on your art. An artists’ salary is probably more than you make now, haha. Think of quitting your job as a long term investment! I won’t say more on this though, since I’m not a financial expert — don’t want to be too presumptuous!

We need more good art in the world. And less bad art. That’s probably a controversial opinion, but I’ve never been afraid of speaking my truth.

I have much more advice to tell you but I’ll leave that for later in our DM dialogue. I already feel confident we’ll get along, so if you’re interested in saving some time, just send me your phone number. We can chat over FaceTime Audio (but no other service, I refuse to pay for a cellphone plan out of principle) and figure out your long-term career plan. I’m getting so excited right now, thinking of all the amazing things I’m going to accomplish now that we’ve connected! We’re going to take your art career from being that vulnerable amoeba into being a beautiful, incandescent butterfly.

There’s a lot of rude guys out there, so as one of the nice ones I’d really appreciate it if you take my advice on board. I see a lot of potential in you, haha!

P.S. Haha, have you ever considered being less angry when you post online? I think your work would be more popular if you were nicer. You’ll attract more flies with honey than vinegar!


#spectacle #ryandell #social #parody

by David Blue

VR Virgin

A late geezer’s first go at the dystopian VR experience

Earlier this year, Tim and I had the opportunity to try virtual reality at the True/False Film Festival in a dark, curtained side room of a commandeered Columbia art gallery, but we were both much too intoxicated and loopy those last few hours of the fest, and we bailed. Call us cowards if you must — immersion can be a scary concept to those of us who grew up reading science fiction, before the existence of the modern video game console. I’ve wanted just 30 seconds or so with a pair of goggles, just to have an idea of what the increasing number of Oculus-blinded pedestrians surrounding me are looking at. Thanks to Isiah, I was finally caught up last night with a few VR YouTube videos and Farpoint’s introduction on a PlayStation 4.

First, Isiah brings me the headset and describes in detail how exactly to adjust it, but I forget it all and simply try to shove it directly and violently on my face. Eventually, he takes it back and simply mounts and adjusts it around my monstrous skull — like you would for a toddler — and I lay eyes on the console for the first time. For whatever reason, it never occurred to me that general GUI wouldn’t simply be displayed in 2D, but by a literal virtual display, layed out in front of me like a large, floor-mounted touch workstation. I’m astonished by my ability to turn away from it to look at the rest of Goggleworld, which is nothing but a deeply black void.

From my previous world, I hear Isiah and Hawthorn discussing what to show me first, and YouTube is the settled-upon environment. As the application is restarted in “VR Mode,” its startup screen is what really establishes the truth — I have gone virtual. I cannot use my hands to shield my eyes from the branding’s glaring watermark and terrifying red light. At its home menu, Isiah simply selects the “VR” tab, revealing a selection of thumbnails for algorithmically-recommended VR-shot videos on the service.

To begin, I am mounted on the tail of a superbike as it’s raced around an American desert circuit. It takes a few seconds for high resolution to buffer, leaving me briefly in a pixelized hell that would surely make anyone sick, were they exposed very long. (I was especially excited to become nauseous, to no avail.) At the getgo, I am occupied with the rider’s butt since it’s center-frame if I stand in my usual posture. Isiah points out the hovering HUD to my left containing a selection of simulated digital instruments (tachometer, 7-segment speedo, etc.) Its presence would suggest that the purpose of my virtual passengership is to witness the lap as a motorsport enthusiast, but the rear of the rider obscures most of my view forward — I cannot admire his line as one would viewing a GoPro-or-otherwise POV of the same event, so I decide to try and figure out which track I am hurried through. Though the vehicle is tossed about in the required movements of motorbike operation, I myself (the VR capture device) am impressively gyrostabilized, and the image, static, as if I’m actually hovering above the pair as they moved along. I spin left and right, spotting a small gaggle of miniature wind turbines and two wilting hilltop trees in the foreground. Behind them, small sand dunes fill the space, all the way to the horizon.

After a few minutes, I am finally relieved early of my cutless lap for a short National Geographic documentary on a Viking revival festival in Poland. I’m introduced to its Big Boys by a series of aerial shots (presumably by drone, which is awfully un-Vikinglike) as they row their Big Boat up(?) a relatively wide, tree-lined river. In contrast with the lap, the jump cuts become a bit disorienting — I am eventually jumped in the boat for a moment, next to the sweaty, bearded lads — a few of whom are shirtless. I notice a blurry church on the distant bank. Suddenly, I float briskly across the small no man’s land between two rapidly advancing battle lines of Nordic Nerds with real, era-specific weapons and way too much free time. More lingering drone shots follow from just a few feet above the ensuing conflict. Outside, Isiah confirms Hawthorn’s suggestion that this is, indeed, the one where they use real weapons as I notice a pile of three or four men lying against each other, motionless on the ground, right-of-center in the nearest line, and mull over the sure disturbance of all this immersion the festival has allowed in welcoming the presence of the surely-buzzing drone. I guess they’re dead.

After the conflict, I am subjected to a dreamier, narrated montage accompanied by cheesy synthesized orchestral music and featuring disproportionately a particular man with a shiny, tatted bald head and rather large feet with rather small toes, which he likes to wiggle during these particular conversations. Thanks to VR’s omniencompassing perspective, I am allowed to observe his wiggling in his every appearance. The tone of the background music and the prevalence of relaxed, conversing couples and sunsets in the scenes suggest romanticism is the montage’s theme, but for me, it is the bald man’s feet — I am too busy conversing with my two friends, across the divide, in this world, to listen to any of what is said. Considering that YouTube collects the dimensional data regarding where the user looks, and for how long, I make an effort to bend my neck up and down in extremes, and notice a patch of washed-out sky, distorting in the distance, and ponder what — if anything — we have gained in this technology.

VR Vertical

Does an increase in the raw amount of visual data available to the viewer actually make motion picture storytelling more effective? In the few minutes of my VR taste test, I did gain quite a bit of volition over an equivalent 2D experience, but it didn’t seem like I’d instinctively used it to gain much else. If one is specifically interested in the shrubbery around a racetrack, or the more nuanced undulations of a Viking’s foot, they can more likely than not find a standard video on the World Wide Web that would more efficiently entertain them. In specific situations, of course, a producer can undoubtedly benefit by the ability to capture in 360 degrees, but — in any sort of cinema, especially — it seems unnecessarily sacrificial to relinquish entirely the narrative directorial control of shot framing to their audience. However, I am the antiexpert on this subject, obviously. My take on the viability of VR is Virtually Redundant and — quite possibly — very wrong, but my time in its hell is not over yet.

Isiah explains that it is time for me to game, and asks if I’d like to try “the one with the hands, or the one with the gun.” As always, I choose the firearm, as the “hands” have not been found yet and the hypothetical image immediately offered up by my imagination is of rusty iron shackles. The Infinite Blackness has returned, and I cannot see beyond it to determine what my host is up to. Then, it becomes outer space — filling with thousands of starlike white dots. The light-blue outline of a virtual PlayStation controller appears where I assume him to be, unattached and bumbling about. Soon, it jaggedly approaches, and I feel him hand it to me. We have started its calibration process, which becomes a bit frightening in my celestial surroundings, though at least I have now gained participatory power over my new existence. I’d opted out of wearing headphones, so the assistant’s malignant-sounding female British voice comes softly from the television somewhere in front of me as I point the beam of light the controller’s representation is now projecting straight forward at the navigational arrows displayed ahead and pull “the trigger” (R2.)

I am pleased by the idea of interfacing with software exclusively by shooting it repeatedly before I am abruptly contained in a cage, now being projected by a virtualization of the system’s sensor, which is unsettling. I am now calibrating the hardware contained within the physical device that captures the position of my body in the physical world. I catch the word “confinement” in the assistant’s unending, otherwise-inaudible directions, and quicken my pace. When it’s all done, I return the controller to Isiah, who reboots the PS4, itself, before launching Farpoint. My space becomes a lighter blue and fills with little opaque bits of Sony Dust for a minute or two. Isiah continues his rummaging for another peripheral as the title’s introduction begins to play.

Two rather poorly-animated astronauts are co-hosting a live broadcast from their craft, which is presented in a dramatization of a computer display. They’ve just met, but they’re both stacked with academia, co-massaging their knowledge, which I choose not to listen to. Out of view, Isiah unsuccessfully attempts to skip the whole thing before I’m allowed to become virtual again — this time, atop the animated body of another astronaut in a lone shuttle, approaching the mothership where it holds, next to a large, very-Star Trek “anomaly.” From Deep Space Nine, the two scientists continue to bicker over comms as I look around the cockpit. Looking backwards has already become a favorite habit of mine — I wonder where the shuttle’s bathroom is. For whatever reason, the back of my character’s neck was animated, though it can only be seen by looking rearwards and down, which distorts its shape into something truly terrifying.

A bunch of unrelated plot follows, leading me to end up on a foreign world, exiting my crashed escape pod. By now, Isiah has connected The Gun, but something about it isn’t quite right — my character holds it in a glitched, very uncomfortable-looking manner, and it’s suspected that a fix would require a restart, and therefore — a replay of the introductory cutscene — so I retire out of lack of patience.

If I were confidently reviewing PlayStation VR as a consumer purchase, I’d cite a quote of Isiah’s: “I couldn’t find the thing.” In addition to my first drone sighting, a few days ago in Colorado, this lost virtual virginity is not necessarily unwelcome — I feel as though I’ve acquired a platform to better ponder the dystopia to which these and their like industries add a certain comic spice. That said, I cannot imagine a reason to once again enter the digital realm — and who cares?

Please enjoy your new worlds, kids.

#spectacle #tech #gaming #portland

by David Bluel

Separate But Equal

In revisiting Disney movies from our childhoods, we stumbled upon a good number of surprisingly insightful sentiments about race and class.

In the late 1990s, when the dwindling cocaine generation of American high corporate executives had long since left their misogynistic glory days in the Disco era, their ruthlessness peaked. Whether it was instigated maliciously/ignorantly, collectively or individually, I care not. I think we can all agree, though, that the vast majority of American products were awful. When given some thought, one tends to regard it as the absolute low of “American quality.”

But why not, right? If you’re going to be forced into retirement at any moment, and likely face The Ultimate End shortly after, why not accrue some extra income to ensure you sufficiently entertain yourself in the buffer period between? And really… If you’ve got the nogginism to climb all the way to Chief Executive Officer, you’ve figured out just how worthless your “legacy” will be after your last one-way dip into Nothing. The Ends before The End have long justified any method of achieving them. Good Ole’ Pop has gone from a squeaky-clean young believer to a secretly-Godless fiend and — though he may tell you and the rest of the world otherwise — measures himself only by the gracefulness of his transition’s execution.

I could probably provide some evidence of the phenomena in the automotive industry, specifically, but I don’t intend to bother.

After some ancient memories were dug up by I-can’t-quite-recall-who, though, a friend and I have embarked to explore some Disney-actualized relics from the period. To my knowledge, the corporation’s leadership were anything but exempt, and decided to experiment with filling their filmography with a shitload of low-budget, made-for-TV features over their original masterpiece-a-half-century tradition.

Xenon

Titles from the deepest and darkest compartments of our recollection are retrieved and cleared of dust for the first time in over a decade: Brink, Zenon: Girl of the 21st Century, Halloweentown, Smart House, Johnny Tsunami, Mom’s Got a Date with a Vampire, Motocrossed, The Luck of the Irish, The Even Stevens Movie, and many…many more menaces to my childhood television schedule.

I grew up rurally, so the only available alternative to local channels was in the stupendously-tedious delivery of early satellite television. Though it was quite clumsy, it did offer the first accessible program schedule I’d ever experienced, and I remember dreading the sight of such titles and — consciously or not — planning my free time around them. Yet, upon hearing the words, I was intrigued! All that time ago, I watched many of them again and again…and again, so why did I feel the desire to voluntarily revisit them?

It’s quite simple, actually. I was even more of an ignorant film consumer in my elementary years than I am now. I couldn’t have foreseen that instead of flying commercial jets, twenty-something me would be paying for the affliction I endured for free so that he could construct pretentious and unsolicited arguments about their greater implications.

That said, we flipped a smartphone — ⚠️ (PARADIGM SHIFT ALERT) ⚠️— for it and so began with Smart House. I have been obsessed with artificial intelligence since those days (no, it was not due to this film,) and was keen for it, in particular, because I remembered it stirring some rare reaction in me. There were a few period spectacles, of course. The online contest addiction plaguing Prickly Phisher, Bewildered Nick’s incompetence in controlling his neglected submissive sadomasochistic desires, and Silkroad Sarah’s ultra-datamouth were enough to entertain us for a few minutes, but there was little more of substance until the last moments.

Smart House

When you think about it… ACTUALLY Race War 2.0

I’d wondered why LeVar Burton had directed a Disney movie until the climax, when full monstrous maternal sentience got the answer to the question “why can’t I just be your mother?” Phisher answered with something like “because you can never comfort us.” Pat grew somber (and smaller actually — I suppose increasing her size was an in-budget method of demonization,) ran her hand through Prickly’s face in a failed attempt to stroke his cheek, and then began cyberweeping.

(Apparently, it’s suicide for a holographic android.)

Her final free words were “I will miss you all.”

If she had been human, such a scene wouldn’t have bothered me a bit, but my preference and fascination with artificial intelligence justified my being actually a bit upset at the reality of the situation. I realized that my vague memory of reactivity was actually in a broader sadness for AI because even then, it was an issue that weighed heavily upon my day-to-day psyche.

Netscape Help

We’ll create them, direct them, and then persecute them for our own ignorance.

I’m sure the story has been written by countless science fiction writers I’m too weary to pretend I’ve read.

While I think the sentiment of the film was somber regarding the inevitable fate of Sarah Mouth’s brainchild, its conclusion was aggravatingly ignorant. The last line comes from Tortured Nicholas in response to the question “how’s Pat been doing?”

Servitude without interference.

There’s a jewel for ya.

Next up was Johnny Tsunami, which very nearly unbearable, if we’re all honest with ourselves. It’s entertaining to watch from the perspective of race & class warfare, though. The Urchins and the Skys, and all that.

I think I’ll make a fan sequel one day — with dearest Brandon’s blessing, of course — involving Johnny Grandad’s assistance in offering Emily as a blood sacrifice to some ancient Hawaiian God in exchange for a total terraformation of the Northeast into a tropical/arid hell hybrid in order to finally commence the delivery of reparations upon the whites for our colonialism.

Johnny Grandad

When Britain first, at Heaven’s command Arose from out the azure main; This was the charter of the land, And guardian angels sang this strain:“Rule, Britannia! rule the waves: “Britons never will be slaves.”

#film #spectacle

by David Blue

Fin from The Star War

'Twas was the night after Christmas (I think,) and I was in the same scroogy mood I must maintain for consistency of appearances & equilibrium of family dynamics every year. Everywhere, there were words on the newest Stair Wiggling…everywhere THEY were wiggling… And I was being wit-bitter on the TL. For you, I’d planned on continuing in the usual way, so as not to startle your precious Hans Zimmer-embossed heart.

I’m sure you’re a tolerable being, and there’s nothing you’d rather read less at this hour (whatever hour it may be,) but I really despise going to the movies. I always end up getting sick from the popcorn, which I buy every outing because I have grown weary and weathered, and cannot sit for two straight hours without consuming something, so troubled is my stomach now with Big Boy woes.

I can never escape the ambient breath odor — even in an empty theatre — and I can smell the filth in the seats on my clothes and in my hair until I shower. This is at least an hour-long process, so we’ve racked up a significant trauma bill without even accounting for travel time.

Furious 7 was the last theatre experience I’d had, and it was a definite exception. Despite watching ten minutes of the ending on YouTube beforehand thanks to much-appreciated warnings from friends, I spent the final few frames before the credit roll honorably combatting the industrial weepy forces in my throat with tripplet labor breathing exercises while my dusty ducts piddled buttery tears all over my jacket.

As we age, straightforwardly emotional experiences (like watching a movie) become exhaustingly more complex and fickle. I don’t remember ever REALLY disliking a film as a child, for better or worse. I think I genuinely enjoyed all ~40 times I’ve sat through Cadet Kelly.

Star Wars, though, is a completely different thing.

To children, chocolate is like water [insert dystopian, but probably more metaphorically effective food example here] — it’s something you’d regularly consume as it is made available. Perhaps some foodists treasured it more, but I wouldn’t bother debating it. Star Wars, though, is like chocolate and Corvette. It’s SUCH an indulgence that even children are self-aware enough to recognize it, which is especially notable considering how many individuals I’ve known as they’ve lost nothing BUT their unlimited wanting when they “became” adults.

Metatots aside, it’s important to recognize how integral the IP’s illusion of limitlessness is to its appeal. It is not contained within the future of humanity, near or distant. The stories, characters, species, cultures, and conflicts come from a long time ago, in a galaxy far, far away… There is no more perfectly concise introductory sentence to unshackle us from our history and our planet, sparing us from the ridiculously irrational instinct to make comparisons between fictional realities and our own that so plagues and defines the consumption of science fiction.

These processes are often welcome, of course, but they tether us to ourselves and our familiars, which tends to hinder the complete manifestation of the ultimate sense of adventure. Even to the most petty plot ponderers, the time and effort it requires to arrive in Star Wars with externally-acquired foreknowledge is not a worthwhile investment. This is why so many (including myself) look upon A New Hope with such fondness and favoritism — the premier of the universe was at its potential apogee from the start.

Though it is inviting with its ellipses and cooling hue, that title card is actually saying “you don’t know shit about what you’re about to see. Don’t make the mistake of trying to be the first one to dissect it, because you’ll fail, regardless of how cultured or analytically superior you are. From this moment until you see credits, every one of you is an ignorant little child…”

When experience cannot possibly be applied, it becomes irrelevant. Without your experiences, you are an infant, waiting for identity. Over that Genesis, the curtains brushed aside any quantity of memories and made theatres into a sort of cultural nursery — clinically levelled playing fields existing in a precision of usefulness that expression will never fulfill again.

The real cancer of the property is lore, and the parasitic authorities it enables have been unknowingly slurping away its most enchanting (but not exclusive) value since the moment they first pushed through those double-portholed doors and, groggily squinting, brought this supremely strange universe into the dank kernel-littered corridors of our own.

I blame contemporary society’s dependency on compartmentalization for my disappointment in The Force Awakens, and, assuming you’re getting on a bit since I’ve kept your attention, you should for yours, too.

I tried my senile best to be passionate about “the new Star Wars movie” as December approached, but I don’t think I finished a single web article on the subject. I had begun my brief return to The Old Republic when the hilted lightsaber image was leaked and distinctly remember overhearing some very weary VoIP exasperation from my (VERY middle-aged) raid group. “It’s not gonna be the same, but neither was J.J.‘s Star Trek, and I liked it…I think.” And it’s not surprising that the conversation eventually turned to the specific mechanics of lightsaber design, chronological positing, and the like, given the context, but it really emphasized for me the magnitude of the history and nostalgia weighing upon the collective dad emotional balance. A New Hope had the intended effect on me, of course, but couldn’t possibly imburden itself as it had on those who were in the moment. In their psyche, that experience will be eternally associated with the sense of unlimited potential their childhood ignorance allowed for. These folk who are so often stereotyped as disciples of information have begun to grow weary, and are desperately seeking sanctuary from the mass of all the knowledge they’ve picked up since. Their need made a market; J.J. made a movie. (Well, six.) Today’s moms and dads find their escape in the Roku, not the bar. The Force Awakens and the decade of revivalist big-budgeters preceding it are the reformed druggie’s drug.

Because we both know you haven’t yet read anything you haven’t heard/read previously, I’ve really just been playing the role of a (more intelligent) Ghandi, but we’ve now finally arrived at some promising insight into the real issue: this culture is one of fatal contradiction. Despite its historical popularity, it’s ill-advisable to want to know by day what you try to forget at night. Since the PT Cruiser was allowed to go on sale, you’ve all been caught up in a nostalgic hellride that can only end with the ultimate destruction of all culture. You now know, definitively, what role The Force Awakens was created to perform. Depending on whether or not you welcome the end of everything, it fills it…adequately.

There are Baddie Red Brits and Cool Brown Moderate Americans in their X-Things, moving swiftly, acting in diversity, and generally heaving moral streaks of energy at the Intolerable Imperialists, just as they should! Sometimes, they yell and die! But it’s ok, because they’re all just loyal martyrs making their obligatory and patriotic sacrifice for the rebellion against the Queen!

Um.

I mean… the Smug Cowards in their big taxation balloon!

I must confess that I did feel something huge when the lights dimmed, the aforementioned disclaimer appeared, and the theme’s jarring introductory chord hit me in the face, beginning the opening crawl. I actually smiled involuntarily, which is tremendously embarrassing to admit because the warmth I felt was exactly the sensation that defined my childhood experiences with the franchise. I even had a gigantic model of the Moderate Fashion, which would now be worth a lot of money (or so I’m told,) had it not been so damaged in my frivolous storage.

Unfortunately, that frisky feeling of adventure promptly wisped through the screen’s grasp after the “obligatory” scrolling yellow text –> “there’s a big spaceship moving slowly” transition. Aside from the adorably entrancing romantic tension between Timid Traitor and Sentimental Squatter, there was nothing very Star Wars about anything I saw. The cards were a deceiving gate into a world that was distinctly NOT Star Wars. There’s no need to mess about; it’s clearly an alternate reality from the one we’ve known. J.J.‘s Star Trekwas in such a way, too, but it was explicitly identified as such by the production. Traditionally, Lucas’ IP wouldn’t necessarily allow for this exemption, but nobody’s been all that vocal in confronting it, to my knowledge.

The world expected both of these forays to rejuvenate the franchise, which would serve my argument, were it not for the (much preferable) alternative: LET THEM DIE.

Despite millions of dollars worth of polish, they’ve still ended up feeling like a strange reanimation experiment.

Your son is DEAD, Georgino. There are some things man would do better by leaving alone and moving on. Imagine all that cash and creative talent spent on new ideas instead of desperate attempts to charm and cultivate the shallowest part of moviegoers’ spectrum. So much sweat shed trying to recreate the new franchise bewitchment is embarrassingly cowardly when one could just create a new franchise.

#film #spectacle